Houdini SpecialFX

CURRENT WORK: 

  1. HOUDINI 3D PAINT TOOL:  Detail can be easily painted and ‘grown’ on geometry – mesh dynamically adjusts itself to underlying topological changes.
  2. UNITY 3D to HOUDINI  Pipeline: Creating objects in Unity, modifying them in Houdini and Importing them back into Unity. Especially useful for environment art.
  3. PROCEDURAL GEOMETRY & POSETASTIC APP: Designing systems for procedural armor, character features, props etc.